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4 responses to “Pegzo”

  1. Pandapadawan

    Too much for me at 400 points, I didn’t find the different puzzles to be very entertaining. More like frustrating.

  2. John Bruce

    Normally, I find these damn peg-jumping games tedious and frustrating. That did not stop me from wasting a childhood’s worth of Cracker Barrel dinners trying to solve them. Pegzo manages to remove two of the biggest annoyances of the physical version by giving you unlimited undo and an indicator of when you’re screwed.

    If you’re not someone who finds this kind of puzzle compelling – well, Pegzo isn’t anything but the puzzle game it says it is, so you’re probably not going to enjoy it. If you’re someone who enjoys this cranial torture, then you’ll probably enjoy Pegzo. And if, like me, you’re someone who’s always found these compelling but hated trying to solve them, Pegzo may be the game that finally makes it “click” for you.

    One thing I do want to point out – this is exactly the kind of thing I’ve been hoping to see on Community Games. A really solid implementation of a niche game. No major publisher would ever touch a peg-jumping game – the market’s just not there – but a CG developer… that’s another story, thankfully.

  3. Will Storer

    Hey guys, thanks for the review :)
    We realised pretty early in that we got the price point wrong, as the dust has settled 200 MSP seems to be the general norm for Community Games. There is a wait period for price changes so our hands have been tied, but as of today, Pegzo is now available from the Marketplace for 200 points ! enjoy :)

    Will
    http://www.wam-games.com

  4. Pegzo Review over at XNPlay.co.uk « WAM Games

    [...] Pegzo review at XnPlay [...]

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