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4 responses to “Nuke Your Neighbor”

  1. 9572AD

    I had not discovered Wild Mode when I perused this Trial, so I suppose it’s not just a pointlessly minor Uno variant as I had thought.
    I still feel that the card display is too small for a standard playing card layout, and stylized cards would also help with keeping all the specialty cards straight.

  2. SD Ruthless

    First off, cheers for such an encouraging review, I’ve seen reviews on here before and figured you’d rip me a new one, but you didn’t, thanks very much.
    There is one small but important component of game you forgot to mention, the 2′s! When someone plays a 2 the next player ,must either play a 2 or draw 2 cards, but wait, there’s more… If they play a 2 then the next player after them has to play another 2 or draw 4 cards, and so on, I’ve seen it as high as 14 cards, but since there’s a total of 3 decks that means there’s a total of 12 2′s, which is a potential of 24 cards, shoot, I shoulda made that an achievement.

    I just submitted a new version of Nuke you Neighbor into the peer review process. I spent several weeks changing the network code to enable the ability to join a session in progress for custom matches (this is not enabled for Ranked matches to preserve the integrity of the stats) plus i fixed some minor visual defects and added a few small changes to help clean things up, but unfortunately, no background music during the gameplay and no new card art.

    I have to say I totally agree that the game still needs a song during gameplay, sometimes it tends to feel a bit desolate when no one’s on fire and it’s been a while since you’ve heard a nuke. Plus the card art could help to spice it up as well. I was planning on the new release “currently in review” being my last one, but in light of your input I think I may just have to do one more update.

    For those of you who have puchased the full version and are trying to find an xbox live match, please check the community games new releases and http://www.LucidVisionGames.com/News.aspx for news on the next release of Nuke your Neighbor or message my gamertag RuthlessSD and we’ll get a game going.

    See you online.

    P.S. We’re 1 month into the development of a new game, not a card game this time, but it is guaranteed to have that “gameplay” element to it that makes it, well, a game. Keep an eye on http://www.LucidVisionGames.com for a sneak peek of the next game from the maker of Nuke your Neighbor.

  3. SD Ruthless

    Version 1.4 is now available in the marketplace.

    Custom xbox live matches are now joinable in progress, plus several other additions have been made to enhance your gaming experience. Please make sure you delete the previous version before downloading the update.

    If you have any suggestions on how to make the game better we’d love to hear them. Please post your suggestions at http://www.LucidVisionGames.com/PostFeedback.aspx

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