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	<title>Comments on: World Molder</title>
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	<link>http://www.xnplay.co.uk/2008/12/06/world-molder/</link>
	<description>Xbox Indie Games News and Reviews :: XBLIG / XNA / XBLA / XBOX360</description>
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		<title>By: Worst games on XBLCG? &#171; XboxHornet</title>
		<link>http://www.xnplay.co.uk/2008/12/06/world-molder/comment-page-1/#comment-1754</link>
		<dc:creator>Worst games on XBLCG? &#171; XboxHornet</dc:creator>
		<pubDate>Wed, 22 Apr 2009 09:35:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.xnplay.co.uk/?p=422#comment-1754</guid>
		<description>[...] Links: Marketplace Page Official Xbox.com Forum XNPlay Review Snowmans Dilemma     User Rating: 0% (7 [...]</description>
		<content:encoded><![CDATA[<p>[...] Links: Marketplace Page Official Xbox.com Forum XNPlay Review Snowmans Dilemma     User Rating: 0% (7 [...]</p>
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		<title>By: Tom B.</title>
		<link>http://www.xnplay.co.uk/2008/12/06/world-molder/comment-page-1/#comment-629</link>
		<dc:creator>Tom B.</dc:creator>
		<pubDate>Thu, 26 Feb 2009 08:43:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.xnplay.co.uk/?p=422#comment-629</guid>
		<description>If you accept the bugs as a tool rather than an annoyance, this game is speedrunning heaven.  Utilizing all the game&#039;s glitches is necessary to compete for fast times, and boy can they be utilized.  Big complex level 5 can be beaten in under 30 seconds using no keys.

If Laguna and Krazy decide to fix the glitches for their next release, I will miss them, but I will gladly still support and compete in a bigger and better World Molder game!</description>
		<content:encoded><![CDATA[<p>If you accept the bugs as a tool rather than an annoyance, this game is speedrunning heaven.  Utilizing all the game&#8217;s glitches is necessary to compete for fast times, and boy can they be utilized.  Big complex level 5 can be beaten in under 30 seconds using no keys.</p>
<p>If Laguna and Krazy decide to fix the glitches for their next release, I will miss them, but I will gladly still support and compete in a bigger and better World Molder game!</p>
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		<title>By: Krazystyle</title>
		<link>http://www.xnplay.co.uk/2008/12/06/world-molder/comment-page-1/#comment-151</link>
		<dc:creator>Krazystyle</dc:creator>
		<pubDate>Wed, 10 Dec 2008 20:03:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.xnplay.co.uk/?p=422#comment-151</guid>
		<description>We admit alot of wrong doings with this game. As well, we never actually planned more then half the game this way. Nor did we have or could afford a graphics designer. This was a 3 month dream build play entry :( As well - the bugs will be fixed in the next release. We promise World Molder 2 will be very exciting, and fast paced. It will also introduce some revolutionary mechnaics :)</description>
		<content:encoded><![CDATA[<p>We admit alot of wrong doings with this game. As well, we never actually planned more then half the game this way. Nor did we have or could afford a graphics designer. This was a 3 month dream build play entry <img src='http://www.xnplay.co.uk/wp-includes/images/smilies/icon_sad.gif' alt=':(' class='wp-smiley' />  As well &#8211; the bugs will be fixed in the next release. We promise World Molder 2 will be very exciting, and fast paced. It will also introduce some revolutionary mechnaics <img src='http://www.xnplay.co.uk/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>By: Ed</title>
		<link>http://www.xnplay.co.uk/2008/12/06/world-molder/comment-page-1/#comment-148</link>
		<dc:creator>Ed</dc:creator>
		<pubDate>Tue, 09 Dec 2008 22:05:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.xnplay.co.uk/?p=422#comment-148</guid>
		<description>they are going to bankrupt like that... say, you need like 8 sellings to bulk a 1600ms points prize - then you give it away, and got no profit in that (oh well, MS is prolly ripping like 50% or something from sellings? then it&#039;s like you need 16 people to buy your game in order to give away a 1600ms points o_O).

please don&#039;t do that...</description>
		<content:encoded><![CDATA[<p>they are going to bankrupt like that&#8230; say, you need like 8 sellings to bulk a 1600ms points prize &#8211; then you give it away, and got no profit in that (oh well, MS is prolly ripping like 50% or something from sellings? then it&#8217;s like you need 16 people to buy your game in order to give away a 1600ms points o_O).</p>
<p>please don&#8217;t do that&#8230;</p>
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	<item>
		<title>By: NickP</title>
		<link>http://www.xnplay.co.uk/2008/12/06/world-molder/comment-page-1/#comment-131</link>
		<dc:creator>NickP</dc:creator>
		<pubDate>Mon, 08 Dec 2008 02:40:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.xnplay.co.uk/?p=422#comment-131</guid>
		<description>For 200 points I think the game is totally worth it. If you get the top scores you get 1600 MS Points. The music is original and so is the concept. Definitely worth checking out.</description>
		<content:encoded><![CDATA[<p>For 200 points I think the game is totally worth it. If you get the top scores you get 1600 MS Points. The music is original and so is the concept. Definitely worth checking out.</p>
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		<title>By: oddbob</title>
		<link>http://www.xnplay.co.uk/2008/12/06/world-molder/comment-page-1/#comment-108</link>
		<dc:creator>oddbob</dc:creator>
		<pubDate>Sat, 06 Dec 2008 20:16:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.xnplay.co.uk/?p=422#comment-108</guid>
		<description>I especially liked the tutorial text being drawn underneath the lives marker.

Top hole!</description>
		<content:encoded><![CDATA[<p>I especially liked the tutorial text being drawn underneath the lives marker.</p>
<p>Top hole!</p>
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