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3 responses to “StarPilot”

  1. jsmars

    Too bad the d-pad only has four buttons, but I’ll figure something out and get you that camera mode in the next update :)

  2. HeelTaker

    This is a great idea and a potentially great game but as it stands the camera is really bad, the only one that I find usable is the top down camera, the others you can’t really see what’s going on and the camera moves with your ship making it a confusing and frustrating navigation experience.

    Also the top down camera is waaayyy too far away, you end up being that tiny that you can’t see what the powerups are and you can barely see what’s going on.

    Also the controls aren’t sharp enough, you don’t have as much control as you should and the turning circle when not thrusting is huge, making it nigh on impossible to avoid drifting into an opponent’s trail when you are out of thrust…

    If it weren’t for these issues this would be an AWESOME game, one of my favourite mini-games from Mario Party of all time expanded into a whole game? YES PLEASE!

    I really hope these issues are fixed in an update, if so it will be a day one purchase for me, when my region (Australia) is finally allowed to buy Community Games.

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