
Painball is a basic and garish deathmatch shooter based incredibly loosely around paintball. Stretched low res textures and amateurish graphics fail to inspire much confidence and it sadly plays about as good as it looks.
On the bright side, at least it doesn’t crash. Video, if you can stomach it, after the jump.
Painball is 200 points and developed by Radlogic Games.
Painball has since been pulled from the Community Games service. If you are looking for a deathmatch type game on the CGs try Battle Havoc, Valhyre or ZP2K9.
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I almost described Garrett the Slug as the worst game I have ever seen, but then I remembered Painball. I’ve got to hand it to Microsoft – they’ll let ANYTHING on Community Games.
thanks
guess you want like the 2nd and 3rd painball games then
and where is your game?
3>,
–rad
The fact that you decided it would be a good idea to make 2 more games like this is pretty sad. If you spent all of that time it takes you to create 3 games and spent it making 1 better game, it might be worth buying. As it stands, this definitely isn’t.
radlogic: It’s great that you are working on XNA and trying something that most haven’t thus far (an FPS game), but you do have to realize that there are many who can program something much better looking and playing over a weekend (though most of those sorts of people are already working for larger companies), and this product is simply incomplete, not offering an actual game here.
Releasing an incomplete product will only garner labels such as “worst game” and the like, you had to have expected this sort of reaction.